How integration works
You build the After Effects project to the requirements in this guide, then hand it off as a single packaged file. Continuum’s engineering team integrates it into the render pipeline, wiring each dynamic asset you exposed into a swappable field. From there, one project produces many renders — each with different prices, images, or text — with no additional design work. This is a collaborative handoff. You own the design and how it’s structured; Continuum owns the integration and rendering. The more cleanly your project meets the requirements here, the faster it goes live. Once it’s live, the project is a template in Forge, where you fill its fields and render versions.Dynamic vs. static assets
Every layer in your project is one of two things:- Dynamic — anything that changes between renders: a price, a product image, a headline, or a paragraph of body copy. Dynamic assets must be built so Continuum can swap them.
- Static — the design that stays the same across every render: backgrounds, decorative elements, fixed brand marks.
Key terms
Try it
Sort your layers before you build anything else:- In After Effects, list every layer in your main comp and mark each one dynamic or static. For example, “Price — dynamic”, “Hero product image — dynamic”, “Background gradient — static”.
- For each dynamic layer, follow Preparing your project.
- Package the project with File → Dependencies → Collect Files and hand the folder to your Continuum contact.
- “Which templates do we have?”
- “Write six versions of the promo template from this brief.”
What’s next
Preparing your project
Structure layers, expose dynamic assets, and apply presets.
Delivery & handoff
Provide fonts, wire up asset access, and package the project.