> ## Documentation Index
> Fetch the complete documentation index at: https://docs.trycontinuum.ai/llms.txt
> Use this file to discover all available pages before exploring further.

# After Effects delivery

> How to prepare and hand off an After Effects project so Continuum can turn it into scalable render variations.

Continuum can turn a single After Effects project into many on-brand render variations — swapping prices, product images, and copy without rebuilding the design each time. This section explains how to structure and deliver your project so integration is fast and clean.

## How integration works

You build the After Effects project to the requirements in this guide, then hand it off as a single packaged file. Continuum's engineering team integrates it into the render pipeline, wiring each **dynamic asset** you exposed into a swappable field. From there, one project produces many renders — each with different prices, images, or text — with no additional design work.

This is a collaborative handoff. You own the design and how it's structured; Continuum owns the integration and rendering. The more cleanly your project meets the requirements here, the faster it goes live.

Once it's live, the project is a template in [Forge](https://docs.trycontinuum.ai/forge/overview.md), where you fill its fields and render versions.

## Dynamic vs. static assets

Every layer in your project is one of two things:

* **Dynamic** — anything that changes between renders: a price, a product image, a headline, or a paragraph of body copy. Dynamic assets must be built so Continuum can swap them.
* **Static** — the design that stays the same across every render: backgrounds, decorative elements, fixed brand marks.

Getting this split right is the most important part of preparation. If an asset should vary between renders, it must be dynamic — layered, exposed, and preset per the next page.

## Key terms

| Term | What it means |
| - | - |
| **Dynamic asset** | A layer whose content changes between renders (price, image, headline, body copy). |
| **Composition** | An After Effects comp. A single project file can contain several. |
| **Essential Graphics** | The After Effects panel where you expose dynamic assets so they can be controlled outside the timeline. |
| **Render** | One output variation produced from your project with a specific set of dynamic values. |
| **Animation preset** | A Continuum-provided preset applied to a dynamic asset so it fits the design at any size. |
| **Package** | The self-contained project folder produced by **File → Dependencies → Collect Files** for handoff. |

## Try it

Sort your layers before you build anything else:

1. In After Effects, list every layer in your main comp and mark each one dynamic or static. For example, "Price — dynamic", "Hero product image — dynamic", "Background gradient — static".
2. For each dynamic layer, follow [Preparing your project](https://docs.trycontinuum.ai/forge/after-effects/preparing.md).
3. Package the project with **File → Dependencies → Collect Files** and hand the folder to your Continuum contact.

Once your template is live in Forge, ask Claude or ChatGPT:

* "Which templates do we have?"
* "Write six versions of the promo template from this brief."

## What's next

* [Preparing your project](https://docs.trycontinuum.ai/forge/after-effects/preparing.md): Structure layers, expose dynamic assets, and apply presets.
* [Delivery & handoff](https://docs.trycontinuum.ai/forge/after-effects/delivery.md): Provide fonts, wire up asset access, and package the project.


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